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Product details

File Size: 15037 KB

Print Length: 563 pages

Simultaneous Device Usage: Up to 5 simultaneous devices, per publisher limits

Publisher: Addison-Wesley Professional; 1 edition (August 22, 2003)

Publication Date: August 22, 2003

Sold by: Amazon Digital Services LLC

Language: English

ASIN: B00794TAUG

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Amazon Best Sellers Rank:

#43,585 Paid in Kindle Store (See Top 100 Paid in Kindle Store)

This is serious book about domain modeling in software design. Software development society lives from one hype wave to another. OOP, patterns, XP, TDD, CI/CD, BigData, DevOps - this is just to name few. This book is originated from golden age of OOP. The author admits that object oriented paradigm is not the only one available but the bias toward OOP/OOD is obvious (and justifiable). This book tells about how to do the modeling of core software components “the right way”.With fast pace of modern software development, it’s easy to forget that the main part of software value is in its “brains”. You can change GUI technology or infrastructure layer. You even can totally rewrite your application but the application domain stays more or less the same and at the end of the day the model defines whether this software is useful or not.I can say that this book is targeting architects, domain experts, business analysts (and I believe these professionals are the main audience) but this would be the usual fallacy of separating software developers into first and second class. So I say the opposite – if you want to transcend from craft of software development to its art you should read this book.

This book helped me think about program design in a completely new way. "Domain Driven Design" is about creating programs based on good models, which in turn are based on subject knowledge (a domain). Before any coding gets done, there is a lot of design work! This book talks about the work and how to do it. I feel a lot more confident about programming now.

DDD provides one of the best practices for object design and insights for service-oriented design.

The book explains concepts and patterns very well. Each definition comes along with a good example to make the whole idea clearer. Each pattern can solve only a class of problems and Eric Evans highlights when and why to apply a specific pattern, also provides scenarios to combing patterns for a more expressive system.Principles that must be present in a software project are highlighted (such as communication through a language used by all team members, a language that is built from discussions with domain experts). Importance of software design and how it favors problem solving and clear communication between team members and teams.For a while I was looking at refactoring as a "thing to do when the software is done if time allows it", Eric Evans highlights refactoring as a necessity and must not be neglected because continuous refactoring leads to deeper knowledge and understanding of what the Software needs to do and how it actually does it.Practical problems such as the possibility of multiple models to exist within the same system have been addressed and given solutions from using one common (unified) model in the whole system (also the costs of such a choice are presented) to totally independent models. An algorithm described in steps is presented for getting two totally independent models to be completely unified allows designers and developers to combine any part of their software towards new features required by the business.Also a common problem at this time is integration with legacy systems (there are lots of systems that were written using old, now unreliable, components that need migration towards newer, safer, faster components), this problem is approached and it's solution is detailed from beginning to end where the system is completely migrated.Last but not least, a small oriented graph is given to visualize how concepts in the book are connected and how all pieces fall into the puzzle. Any software developer should read this book at least one time.

The book is to be read more than once. After first time I managed to understand basic of domain modeling. When I get better, I’ll read it again for further knowledge.

This book gets longwinded and could have shed about 250 pages on the backend. However, I would recommend the first 200+ pages to every OO developer who is laboring with domain experts, stakeholders and users to match their requirements up with an object model. Like most development books I can't recommend everything the author writes, but that said I think this book's main message is very solid and offers plenty of good ideas to the OO developer writing common business applications.

This book is great for people who want a comprehensive overview to domain driven design. It has a lot of examples to help illustrate points

The reference on domain-driven design. A good book, but at times difficult to read and really get involved in. Takes a very high-level approach to design and doesn't discuss some implementation details of going down the domain model path. It took me some time to get through this book.

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